Timer and pause
Use the timer to start and pause your run. Chat messages and timer status show what happens next.
Use the timer
In a challenge run, start the timer when your group is ready. Before that, challenge rules are not active yet. Use /timer status whenever you want to check the timer.
| Command | What it does |
|---|---|
/timer start | Starts the run. |
/timer pause | Pauses time and the world. |
/timer resume | Continues after a short countdown. |
/timer reset | Resets the timer and run progress. |
Pause and continue a run
When you pause, run time stops and the world freezes. Your team can talk or take a break. A visible countdown runs before continuing. The game continues after it.
Stopping the server ends your session. Starting it again later resets its time.
| Action | What stays |
|---|---|
| Pause | Time and world stop. |
| Stop server | Everyone leaves the server. Starting it again resets its time. |
Check the rules
Use /run info for an overview and /run players for the player list. In challenge runs, /run rules shows rules. Use /run goals for goals and /run settings for settings. This helps settle questions with the actual settings of your run.
